Catch up with hybrid rhythm game ‘NOISZ STARLIVHT’ – TouchArcade

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Although my obvious primary target at the Tokyo Game Show is new or upcoming games, sometimes an indie developer will show off a previously released game that catches my eye. Maybe they are entering the Japanese market for the first time. Maybe there’s a companion game, sequel, or port coming. Some may even hope for a second chance to stand out in the unforgiving seas of the market. Whatever the reason, I don’t mind. Frankly, I miss cool games all the time, and if I missed something, chances are some of you might have some too.

NOISZ STARLIVHT (Free), from Anarch Entertainment, released on the App Store in February this year. Jared caught it in his weekly roundup, as do Jareds, but that seems to be about as far as it’s gotten on our radar here at TouchArcade. Whoops ! As I was touring the Tokyo Game Show Indie Zone, Son of Musgrave wanted to stop by and play an English teaching game. Sure why not? Immediately next to this match was NOISZ STARLIVHT, and it quickly caught my eye with its colorful visuals and great music.

A standalone PC game tracker NOISZ, NOISZ STARLIVHT is a unique game that wears many hats. It’s a visual novel! It’s a rhythm game! Is it also a kind of sniper? Your goal is to become the #1 idol group while battling against interdimensional musical monsters, and that’s just the surface of this crazy story. You can play the entire main story for free, with additional purchases for additional features and content. It’s a pretty substantial story, and the writing has an undeniable charm.

Beyond the story segments, you have the rhythm game part of NOISZ STARLIVHT, and this is where it gets a little spicy. As you’d expect from a game of this genre, you have to tap, hold, and flick as the notes come in each lane. Alright, we’ve seen that before, what else do you have? Well, you also fight enemies while doing this. These enemies will attack you and you will have to spare a finger to move your character to dodge. You will also sometimes need to erase certain notes while scrolling through them.

The challenge, of course, is that you have to do both of these things at the same time, one finger tapping in time while the other frantically ducks. It’s like rubbing your belly and patting your head at the same time, and I mean that in a good way. Naturally, the music is excellent. You can’t have a rhythm game without good music.

I’m really happy that Anarch Entertainment showed the game at the Tokyo Game Show this year, and I saw it. I downloaded the game immediately and have been playing it every day since. So even though this particular practice isn’t telling you about something you couldn’t have seen before, it’s telling you about a game you can play right now. And you should!

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